cspear opened this issue on Aug 14, 2012 · 260 posts
AmbientShade posted Wed, 15 August 2012 at 5:33 PM
Creating a new FBM or MT from the menu, with all morphs set to 1, should combine all the morphs into one, then delete all the previous morphs. Maybe that will correct the issue I'm having.
Seems rather redundant to have to do it that way, but in some ways it kind of allows for more control actually. I have to experiment with it. Maybe I'm just thinking it should be working a different way.
~Shane