Forum: Poser - OFFICIAL


Subject: SR3 is ready...

cspear opened this issue on Aug 14, 2012 · 260 posts


Netherworks posted Thu, 16 August 2012 at 1:55 AM

Blackhearted,

I think scaling up on import and back down on export helps resolve the rounding issue?  Not from poser but when the obj is brought in and back out of an external app.

I'm sure you discovered this but other than scaling, you can reverse the exported .obj (as a -1.000 Morph Target) and it should subtract the shift effect from the morphed obj.

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