Forum: Blender


Subject: Blender 2.6 UV mapping, materials, image maps, and textures

Agent0013 opened this issue on Aug 13, 2012 ยท 44 posts


Agent0013 posted Fri, 17 August 2012 at 11:56 AM

How can I use the materials and surfacing feature to put text on my models? I know about creating text objects but getting them to wrap to the curvature of a model is a real pain. So far I've only used it to put text on flat surfaces. Even so they have to be slightly above the surface to be fully visible, and that creates a shadow of the text. Now in some cases that may be okay, but in others I don't want that effect. Being able to apply the text directly to the surface would be much better. I know it probably involves the UV Mapping feature, but it would be fantastic to be able to do that and make the text lay across curved and folded surfaces. I would also like to use any font I have available.

Stay awesome.

Agent 0013.

Check out this piece I recently created using Blender and Bryce. The model was mostly done in Blender, with boolean operations done in Bryce. The background and the render was also done in Bryce. Let me know what you think.