Letterworks opened this issue on Aug 15, 2012 · 63 posts
Lyrra posted Sat, 18 August 2012 at 8:13 PM
well as a content creator I find the following abilities of genesis/ds4 interesting, they open up a lot of possibilities
The ability to have rigging changes attached to a specific morph - specifically for example the Anubis legs. the positioning of animal styyle legs is very differrent from humanoid. SO being able to morph Genesis into critters, and have the rigging change is very intriguing
DS4's ability to magically kinda sorta make clothing fit any morph you ram in there. Okay, so with a bit of windage. But still, that feature is very nice, and a shame poser hasnt quite got there.
With the ability to have the clothing/skins fit any character based off genesis that opens up every single clothing item made for it to any male/femalechild/etc that is made for genesis. COnsidering the scarcity of items for certain characters, this is a ncie thing
Geografting - as used on the m5/v5 genitals and Rawns elebeast. This splices a new idnependantly rigged addon to the figure mesh with a (almost) seamless uvmap and so forth. Again for making aliens and critters with additional bits this is very nice and saves the painstaking transparancy map and fit issues
Uvmap swapping - being able to make a specific uvmap for a morph and swap it realtime. Poser can do this, if the maker knows how to set it up, but for a figure with the range of shape and rig changing as genesis this is very handy
Unfortunately .. all that being said .. I still find DS4 to be very unstable and difficult to create content in. Not to mention the shader setup stuff leaves a great deal to be desired.
Basically I like Genesis, but not the house it lives in.
Lyrra