Forum: Blender


Subject: Blender 2.6 UV mapping, materials, image maps, and textures

Agent0013 opened this issue on Aug 13, 2012 · 44 posts


RobynsVeil posted Sun, 19 August 2012 at 7:09 PM

Quote - As I wrote in an earlier posting for this thread, I like to use multiple programs to create many of my models. The reason is that certain operation produce a desired effect more easily than others. Blender does complexity really well. I tried modelling a jet engine turbo fan and Blender pulled it of like a champ.

That's a sound approach. No one programme can be all things for all people and indeed, some features - even if they exist in Blender - are more refined in other apps (thinking of UV-mapping, my least-favourite thing to do).

And yes, I'm a Linux ... um ... proponent? :lol: use it for most stuff except running Poser and PS3. Currently loving Mint 13 Maya... it's the Ubuntu Canonical failed to deliver. 😉

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks