Forum: Blender


Subject: Blender 2.6 UV mapping, materials, image maps, and textures

Agent0013 opened this issue on Aug 13, 2012 · 44 posts


Agent0013 posted Sun, 19 August 2012 at 7:45 PM

Quote - > Quote - As I wrote in an earlier posting for this thread, I like to use multiple programs to create many of my models. The reason is that certain operation produce a desired effect more easily than others. Blender does complexity really well. I tried modelling a jet engine turbo fan and Blender pulled it of like a champ.

That's a sound approach. No one programme can be all things for all people and indeed, some features - even if they exist in Blender - are more refined in other apps (thinking of UV-mapping, my least-favourite thing to do).

And yes, I'm a Linux ... um ... proponent? :lol: use it for most stuff except running Poser and PS3. Currently loving Mint 13 Maya... it's the Ubuntu Canonical failed to deliver. 😉

Mint 13 Maya? Perhaps I should look into that one.

A quick question for you: Do you have any products you created uploaded to Renderosity or other sites? I would like to see them if you do. It is great to be able to communicate with someone from halfway around the world. The perks of the internet. 

Stay awesome!

Agent 0013.