jamball77 opened this issue on Sep 07, 2001 ยท 48 posts
melanie posted Fri, 07 September 2001 at 8:49 PM
It would be nice if the "non-commercial" definition could be more clear in the readme files. Be specific. Say something like "Rendered artwork that includes this item cannot be used for commercial purposes," or something like that. I see by this thread that there are as many interpretations of the term "non-commercial" as there are folks here. I've always interpreted it to mean that any rendered artwork I create using an item (say a prop, a sword or something) cannot be used in something like cover art for a novel that I might sell commercially. So, I stay away from those items. I did ask Ed Baumgarten if I could use one of his items for a future book cover, and he was very generous to say yes. I've also saved his e-mail reply in case anyone should question it. Maybe we should have a standard phrase that makes it very clear what the non-commerical usage really is. It would make it a lot easier for all of us. That way, none of us would step on any toes and the folks giving the items for free won't have to worry about their stuff being used without permission. It might be a thought. Melanie