Paloth opened this issue on Aug 20, 2012 · 46 posts
shedofjoy posted Mon, 20 August 2012 at 2:13 PM
anyways these following renders are done on minimal settings with idl on,Bagginsbills env sphere with no map set to grey, and one spot light pointed at the head and set to blue so you can track the light in the hair (as its not painted on).
Blotches in the hair are caused by the render settings and im not rendering this on excellent quality, i havent that sort of time at the mo, thats up to one of you when i post the shader.
Getting old and still making "art" without soiling myself, now that's success.