Forum: Poser - OFFICIAL


Subject: SR3 is ready...

cspear opened this issue on Aug 14, 2012 · 260 posts


AmbientShade posted Mon, 20 August 2012 at 5:24 PM

Quote - > Quote - Shane:  for as long as i can remember Poser has had rounding errors on import/export.

so say i export Vicky, make a full body morph for her, and import her back again. she will have subtly shifted -- usually she rotates a bit on her Y axis but its totally random. we are talking very small movement, but it happens EVERY time. so by the time youre finished a figure, all these cumulative translations add up and it will no longer be symmetrical. this is not really detectable if youre making some major morph like working on the torso or legs -- but start morphing the fingernails or toes and all of a sudden you realize that its not in perfect symmetry anymore.

 

Gabe - You are correct. This is still an issue in SR3. It needs to be made known to SM if they don't already know about it. 

Very frustrating when trying to build a figure. 

 

~Shane