Letterworks opened this issue on Aug 15, 2012 · 63 posts
isikol posted Tue, 21 August 2012 at 5:30 AM
Quote - PLEASE! Don;t use this as an excuse to bash either DAZ OR POSER!
As a poser merchant I am seriously interested in understanding the attraction of Genesis and it's clothing to Poser users. I can readily understand it's attraction in DS, with all of it;s many functions fully available and operational.. it really is a marvelous innovation. However, concidering the difficulty in exporting/importing the figure and it's clothing, and the fact that a great deal of the versatility that makes it so attractive in DAZ Studio is gone when imported into poser, I wonder exactly what about it makes so many people want to do so?
Is there some particular character shape or is it the clothing styles now available for it? Is it something that can be created for the number of figures that are built to work in poser and with poser's native features intact? Is it the shape of the base figure or a certain morph look?
**I'm serious about these questions, since an undersstanding may provide a direction for my own creations. SO PLEASE! If you are viewing this please don;t act negatively and have the thread locked. **
hi there Letterworks...my answer to your question is anatomy...M5 - V5 are more anatomically correct than m4-v4...and to be honest with you M4-V4 have so many wrongs as figures that i spent serious time to liquify and overpaint their "problems"...
im not an average user so anatomy plays a whole deal for me...so are uv texturing....
working in superheroes with m4 and m5 i saw a large difference (had to learn daz studio in 2 days in order to make their promos for the supersuit...)
if someone makes a morph for m4 that correct i will keep using him....
of course it won't be necessary cause i have heard so many good things about he upcoming figures from SM... ;)