Forum: Poser - OFFICIAL


Subject: Satin *sigh*

LaurieA opened this issue on Aug 22, 2012 · 62 posts


bagginsbill posted Wed, 22 August 2012 at 9:30 AM

Here's the simplest satin I can make. Its only advantage is how few nodes it has.

It has many disadvantages. It won't look at all the same with/without GC. To change color you have to edit the two colors in the Blender. The first is the diffuse color, the second is the reflection color. The second color needs to be related to the first in a specific way, but since I'm going for fewest nodes, we leave that to the "artist", instead of math. Users also need to know how to adjust the quality to get more/less of the grainy effect.

The reason I did not use the Fresnel_Blend alone, but rather used a Fresnel_Blend running into an ordinary Blender, is because the Fresnel_Blend has no reflection value (brightness) control. The .6 in the Blending value is the maximum reflectivity in this shader. You can raise or lower that for more/less shine.

My full shader has built-in auto GC (incoming and outgoing), a single color control, a single blur control, and a single shine control away from the node spaghetti.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)