> Quote - > Quote - I also discovered that some of the morphs deviate so much from the standard genesis mesh, that the mesh distortion in the base mesh makes it impossible to correct it with smoothing in poser. Example here are the knees in S5 which are a disaster in poser
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> *Knees?* That's interesting. I kinda think of all knees being pretty much the same. Why would they be a problem? Just not enough polys for Poser?
Yes have a look at this: