AmbientShade opened this issue on Mar 14, 2012 · 453 posts
JoePublic posted Wed, 22 August 2012 at 7:41 PM
"I'd have to see that in writing. Got a link?"
It's in the EULA you agreed to when installing M4. You can't distribute any part of the mesh or cr2 or base competing derivative work on it unless it is for clothing.
"If that's the case, then the other figures that are being remapped to V3/V4, etc, are guilty of the same thing."
Technically they are, but Posette and Dork are Zygote meshes so DAZ still owns their IP. I also think they are encoded so you have to own V3 or V4 to use the remaps.
There is also a difference between letting a remap of an old, obsolete mesh fly under the radar over allowing a brand new mesh to use their IP that will be in direct competition with their own products.
"If that is the case, not a problem. Saves me the trouble and time of having to go about it as the maps he currently has are better to begin with."
Just trying to save you a lot of work here, given how strict they were about using V4's original rigging as a starting point for weightmapping her.
You could still encode your mesh against M4, but that's usually more trouble than it's worth, unless you really need M4 texture compatibility.