Paloth opened this issue on Jul 14, 2012 · 73 posts
who3d posted Thu, 23 August 2012 at 11:08 AM
Mmmm, sounds a little expensive for this project. Anyone got anything a little less... pricey that might preserves UV Count and order? I know various programs have tended to reorder the XYZ vertices of .OBJ files in the past causing morphs that frankly looks like transporter accidents... I'd like to find a way to avoid UV transporter accidents :D
Cheers,
Cliff