jjroland opened this issue on Aug 24, 2012 · 44 posts
vilters posted Fri, 24 August 2012 at 10:41 AM
Edited my above post to add.
If you morph group by group over multiple groups.
You will have to "dial in" your moprh in each and every group seperadly if you want it.
Or you have to start making dependensies.
In my workflow:
You have one body actor dial: That controls the whole morph over all groups automatically.
No extra work.
And with the new SR3 you can delete all empty dials automatically in one go.
Just unselect the dials you want to keep.
But I explained all that before.
happy Posering
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
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faster then your angel can fly"!