Snarlygribbly opened this issue on Aug 23, 2012 ยท 195 posts
LaurieA posted Fri, 24 August 2012 at 2:42 PM
Quote - Sir, you are completely correct.
i use genesis with your Scenefixer script setting all groups crease angles to 180.
genesis ears?
Nah, that is a modeling error. That can only be fixed with a good morph.
Smoothing or SubD softens the errors out, but does not repair the ear.
Only a morph will and can.Nothing to do with more or less poly's either.
They are just not well made.i did not even bother to color all the error poly's.
Actually, SubD should make that ear look better. Poser's smoothing never would.
Laurie