Snarlygribbly opened this issue on Aug 23, 2012 · 195 posts
Male_M3dia posted Fri, 24 August 2012 at 3:05 PM
Quote - That is how they are.
Exported and shown "as is".Sorry LaurieA,
with all respect, none of them can fix that.
unless you start SubD to extreme levels.The ear is wrong.
Bad build.
See where some of the vertex are??? Brrrrrrrrr................In and out of each other???
Cross overs????
WHAW.... Click to enlarge and study.....
Like Bagginsbill tried to explain yesterday, this is the subd cage. Not the mesh... your analysis is moot because you're treating the cage like it's the mesh... it isn't the mesh.... the exporter really only exported a cr2 of all the cages because it really wasn't meant as a final solution for the masses... that's why only people proficient with scripts and smoothing really can do anything with it.