jjroland opened this issue on Aug 24, 2012 · 44 posts
jjroland posted Fri, 24 August 2012 at 7:23 PM
Quote - Basically, you export that part you want morphed into Sculptris as an .obj, ensure that you don't add any polys (we can show you how) and save the resulting .obj, then in poser using target morph, load it and a dial will appear for that morph. Jan
Thank you for your input. I am familiar with how morphs are created. Creating the morph itself is not the problem. I am just trying to find the easiest workflow for a particular type of project.
I am: aka Velocity3d