Snarlygribbly opened this issue on Aug 23, 2012 · 195 posts
Zev0 posted Fri, 24 August 2012 at 8:00 PM
Quote - > Quote - > Quote - IF DS exports the cage to Poser?
You are right : "quote " It would not have to be "damm perfect". "unquote"
It probably was made with that exact same mentality.
Quality control was out of town.
And beta testers on vacation.What a mess.
Look. It works great in Daz like its supposed to. That is how it was designed. I'm sure they didnt develope the mesh at the time wondering how it would look in poser. If that was the case, Genesis would not be so low poly and you would have a better sub-d cage. But because its designed to use CC sub-D, That low poly count is perfectly fine.
No, they did not design the morphs to look good in Poser. But they did not even bother to look at the exported mesh in Poser when they released the exporter - that worries me. If so, they would have seen that the wrong mesh was being exported.
Very True. Maybe it will be resolved or maybe not. Time will tell. There could be a reason it only exports at the base. Daz has the answers. I'll actually ask.