Snarlygribbly opened this issue on Aug 23, 2012 ยท 195 posts
shvrdavid posted Sat, 25 August 2012 at 9:37 AM
[Commentary on deleted posts removed by moderator]
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I have been playing around with it, and it works very well on characters. Some of the hair props I tried freaked out, but no biggy there. I suspect there is a mesh issue in the hair that freaked out.
You can add tons of detail to the prop it creates with the Morph Brush. With selectable levels you could add all the detail you ever wanted to it.
If it retained grouping info you could make it a character rather easily with it. There really would not be a need to have all the morphs in it, but that is doable as well.
Creating a super high poly character is not the best option if your system can not work with it thou. Buy if you are using a low poly character and subdividing it to about the normal poly count of another character, it could be worth saving it as new character.
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->