bloodsong opened this issue on Aug 23, 2012 · 16 posts
bloodsong posted Sat, 25 August 2012 at 9:39 AM
les, yes; that's the thread!
i have subscribed to that thread (probably twice). my problem is, i can't find anywhere in my profile/control panel where my subscribed threads are stored. so i can find them again.
vilters, thank you for the pic!
and everyone else with the subtraction math.
as for mutliplying, i really wanted to use a mask method to try different blending methods (blend, multiply, whatever) to get a better tattoo. if possible.
hang on a sec... where is the 'texture filtering' setting in 2012? NM! i found it!! its on the image map window shade thingy-doodle settings.
okay, now... when i use the 'add subsurface scattering' wacro... it uses the blend like the regular image map, to plug it into the alternate diffuse and yadda yadda. but. unlike when i hit that wacro with a plain texture on it, the result comes out lighter than the original skintone.
any help on that? should i post my shader thingies?