Forum: Poser - OFFICIAL


Subject: Subdivision in Poser

Snarlygribbly opened this issue on Aug 23, 2012 ยท 195 posts


RorrKonn posted Sat, 25 August 2012 at 3:19 PM

Quote - My apologies if this has already been discussed as I only read about 1/3 of the whole thread...

While "better smoothing" is a worthy goal, isn't the hidden benefit the fact that intense subdivision where you want it gives you the ability to go in with the MorphBrushTool and sculpt in fine detail?

For instance, around the eyes. One hindrance to getting complexity around the eyes is: not enough polys to move around. With massive subdivision in a small area, you could than work up very fine detail, asymmetry and complex folding.

While exporting the head and subdividing, then re-importing (I use MeshLab) is a pipeline, having both the subdivision and sculpt tool inside Poser is a very welcome prospect.

I echo the various shout outs to Snarly for this effort and his steadfast belief that there is no such thing as a final "can't".

Sounds like your kinda talking about what thay call micro displacment maps.

I make them in zBrush.

I would think other app's can make them now.

Mudd ,Blender ,C4D probably can make them ,I'm not sure thou never tryed with them.

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