Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


Pret-a-3D posted Sat, 25 August 2012 at 3:55 PM

Mbin, you cannor have displacement without subdivision, that is why there is so much deformaton. The geometry is very low-res and there are simply not enough polygons to have a fine displacement. Enable the use of microfacets and set the subdivision to 400. 

See what happens.

Paolo

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