Snarlygribbly opened this issue on Aug 23, 2012 · 195 posts
Snarlygribbly posted Sat, 25 August 2012 at 5:40 PM
Quote - The cunning route Snarly has now so kindly opened for us of course permits to work like DS does: subdivide only just before you render. If the script is appended with commands to kick start the renderer and upon completion delete the subdivided mesh and turn the figure visible again, you would have the transparant one-click solution.
This was, in fact, my original intention.
My source code is still saved as 'ccrender.py', meaning Catmull-Clark Render.
I have a few other priorities right now, but you can expect to see this eventually.
Free stuff @ https://poser.cobrablade.net/