Snarlygribbly opened this issue on Aug 23, 2012 · 195 posts
monkeycloud posted Tue, 28 August 2012 at 6:23 AM
Quote - Vilters, I think if you change the cage mesh you lose all the morphs.
I like this method. work in low poly, and render in high poly at the end. Great idea!
Love esther
Second that, Esther... I think that this [pre-render application of subd] is the most distinct usage case for having access to subd within Poser itself.
Figures like the imported Gen5 mesh aside, its having the utility for certain props that I think it could really come into its own.
I reckon Poser smoothing does some things very well, in this same sort of space, but for certain jobs I reckon subd is the way to go.
I've done it manually with props, just using Hexagon, in the past. But having a quick utility, that can even potentially be further scripted into a macro that subdivides, renders and then undos the subdivision, will be very useful I think!