elektra opened this issue on Sep 08, 2001 ยท 8 posts
MikeArizma posted Sat, 08 September 2001 at 12:20 PM
Yes, use a glass texture for the outer sphere, or simply go to the editor and eliminate everything but a nice specular setting, for that little glint when the light is right, and full transparency. Try a color to the transparency setting for fun. It would be like using colored glass over the eye. I also take the inner sphere, which already has a the eye texture applied, and hype the specularity and ambience just a bit. There are other characters, such as the Bloodsong's Heavy Horse, that requre the eye work in Bryce. On that, I believe number 9 is the outer and 7 is the inner with the map. Walt "Mike"