vilters opened this issue on Aug 28, 2012 · 65 posts
AmbientShade posted Wed, 29 August 2012 at 7:09 PM Online Now!
Quote - > Quote - Are those morph channels also present in the toes in DS?
No, Genesis only has morphs in the Body in DS4, it has "Pose Controls" in some body parts, ERC'd valueParms to you & me, but any morphs they affect are in the Body.
Then to me, that explains why those morphs are in the toes in the exported .cr2
Seems you would have to go through and manually delete all the morphs that do not belong to a particular body part. Maybe a script could be written to automate that, but the script would have to know which morphs belong to which body part, I'd imagine.
Since all the morphs are full body morphs, that makes sense why they would be listed in individual body parts on export.
~Shane