vilters opened this issue on Aug 28, 2012 · 65 posts
Bejaymac posted Thu, 30 August 2012 at 6:02 AM Online Now!
Quote -
Then to me, that explains why those morphs are in the toes in the exported .cr2Seems you would have to go through and manually delete all the morphs that do not belong to a particular body part. Maybe a script could be written to automate that, but the script would have to know which morphs belong to which body part, I'd imagine.
Since all the morphs are full body morphs, that makes sense why they would be listed in individual body parts on export.
~Shane
Actually only some of the morphs are FBM's, most are PBM's & PHM's and they only hold the deltas for the region of the mesh they alter.
As the altered CR2 exporter was a half assed rush job, and that Poser wouldn't like the morphs done like that, it's comes as no surprise to find that it's butchered the morphs and added channels all over the place.