Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


Sharkbytes-BamaScans posted Fri, 31 August 2012 at 9:18 AM

callad.. if you'll remember back.. i was having some issue with the charlie & neve characters transferring via GenX.  Since I went over to 4.5 I knew I was going to be without GenX for a while; so, I transferred over all 500 or so ++ morphs as well as the elite morphs and a few others that are used frequently by character creators.  To make a long story even longer, I got to messing around last night while I was letting a render bake and decided to hand-transfer over charlie and neve.  On GenX, if you don't specify, the dial maxes are -1 to +1.  Charlie and Neve both use settings higher than that on several morphs.  This led me to think that maybe the reason why charlie and neve's chests were so deformed after the GenX transfer because I hadn't turned off limits.  My hand-dialed charlie looked pretty darned nice imho.  I'll post a quickie 3delight render of how she turned out.  Haven't gotten around to hand dialing Neve into Genesis yet as it takes me about an hour to do each one depending on how many morphs are used.