Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
medmon posted Fri, 31 August 2012 at 10:17 AM
Quote - Medmon.. this is my try at replicating the effect you were getting with the close-ups you were doing yesterday. It's my own hand-dialed character with Callad's charlie/neve texture applied. Gloria Short Hair morphed up some to try to get a wind-blown look. The background is an hdri image I found and applied to the daz environment sphere and then turned into a light in Reality. Used no shaders and did not one thing with the materials other than make unseen materials matte rather than glossy. Let it bake about 1200 passes. I actually used a film effect on this.. used the Kokak Portra 160NC as this is what my pro photog cousin said she uses for portrait work.
Seeing it full-sized is a must so clickie clickie on the pic to see the giant version.
Very nice, Sharky. I sure do like that Charlie & Neve skin ( I may have mentioned this before )
I need to look into using the DAZ Environment Sphere (not really even sure what that is to be honest) I've just been using the Multiplane Cyclorama as a backdrop in most of my scenes.