Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
erik-nl posted Mon, 03 September 2012 at 4:34 AM
Just to compare notes here are my initial Reality-LuxRender settings for the new DAZ Stephany/Michelle skin:
Diffuse Colour: 242-247-255
Specular Colour: 83-87-89
Glossiness Strength: 6524
Top Coat Colour: 170-134-120
Top Coat Thickness: 0.10
Surface Fuzz: on
Bump Strength: 12%
Bump Negative: -0.010
Bump Positive: +0.010
Nail Glossiness: 8000 Surface Fuzz: off
Lip Glossiness: 8000 Surface Fuzz: on
Lip Bump Strength: 18%
Test renders: DAZ Stephany (Riley shape + Michelle textures).
Image Based Lighting + 1 meshlight.
The only modification I did was to 'deflate' those balloony Riley lips a bit.
Larger versions can be found in my gallery here at rendo.
If I find better settings I'll post them of course, but these seem to work quite nicely.
Cheers!