shedofjoy opened this issue on Aug 26, 2012 ยท 88 posts
Snarlygribbly posted Mon, 03 September 2012 at 6:09 PM
Quote - As a matter of interest snarly, in the python script is it possible for it to apply the shader to different material zones and change the scatter_group number in each?
Yes, that would be straightfoward - I already do that for the hair shader in EZSkin
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