DreamlandModels opened this issue on Sep 08, 2012 · 18 posts
markschum posted Sun, 09 September 2012 at 12:06 AM
a script should not be difficult if all the props have an identifiable name.
something like this should work
import poser
scene = poser.Scene()
actors = scene.Actors()
for actor in actors:
if actor.IsProp() and actor.Name().Startswith("Forest");
actor.LoadMaterialCollection("/runtime/texture/myfolder/mymaterial.mc6")
print"Done"