3DFineries opened this issue on Sep 09, 2012 · 28 posts
3DFineries posted Sun, 09 September 2012 at 9:12 AM
Quote - If it is a prop, then material collections would be the optimal method for delivering texture to each zone. MATPoses work for figures, props must be parented for MATPoses to apply.
I understand that. What I'm wondering is, what number of material zones is too many for a complex prop? I have over 100 zones (stone1, stone 2, stone 3, etc.) on 1 prop. That's kind of :scared:
Luckily, all the rosettes have the same UV map.
Have a creative day!
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