3DFineries opened this issue on Sep 09, 2012 · 28 posts
Fugazi1968 posted Sun, 09 September 2012 at 3:21 PM
Quote - I managed to get it down to 21 material zones. I think if I shrink the UVs any further I'll be sacrificing texture quality for a smaller number.
Just a thought, you might be able to keep the texture quality if you stack some of the UVs on top of each other. Where the UV's are the same of course :)
John.
Fugazi (without the aid of a safety net)
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