3DFineries opened this issue on Sep 09, 2012 · 28 posts
3DFineries posted Sun, 09 September 2012 at 5:03 PM
Quote - > Quote - I managed to get it down to 21 material zones. I think if I shrink the UVs any further I'll be sacrificing texture quality for a smaller number.
Just a thought, you might be able to keep the texture quality if you stack some of the UVs on top of each other. Where the UV's are the same of course :)
John.
I stacked all the rosettes after my last post then decided to keep them as separate rosettes so each one could be different. I tried a shader on the crown & the zones seem to be holdng up their quality. So hopefully, disaster averted. :)
@Zaarin,
Hi!
@ Winterclaw,
I kind of understand all the zones on the eyes to be honest, but elsewhere... meh.
Have a creative day!
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