3doutlaw opened this issue on Sep 07, 2012 · 24 posts
bagginsbill posted Mon, 10 September 2012 at 2:50 PM
Let me put this another way.
What happens to a clouds texture used as a bumpy surface when you scale down a prop and you don't alter the material?
With model coordinates, the NUMBER of bumps on that sphere stay the same, so they get closer together in order to keep the same number of them. Relatively speaking, they become taller and narrower. (spiky)
With global coordinates, the SIZE of bumps (2D area) on that sphere stay the same, so there are fewer of them. Relatively speaking, they become shorter and wider. (smooth)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)