estherau opened this issue on Jul 25, 2012 · 435 posts
Jan19 posted Thu, 13 September 2012 at 10:42 PM
I was wondering who was going to finish the BH morph pack. I've been looking forward to its release. I love My Michelle.
About the UVs...if tate mapped this in Lightwave...well, LW is a great program and I love it. But unless you use the FI (I think) UV mapping plug ins (and the ones I have work only with version 7.5), its UV mapping capabilities leave something to be desired. Maybe they've improved in V11. I don't know...I stopped upgrading at V10, got Silo, and now I use LW for stuff I can't do in Silo.
Anyone who has UVLayout is gonna be spoiled by the end of the first day of use...that program is so great. Tate, if y'all could get your hands on a copy of that -- for service releases -- it would practically do the UV work for you. :-) I'm not sure how the textures that've been made so far for My Michelle would work with UV revision, however. Guess they'd have to be updated.
And please, I'm not trying to start an argument with anyone and I am NOT criticizing tate's work! No way, no how. I remember when I UV mapped in LW though. I thought I was doing ok until I got UVLayout.
Still, My Michelle has great skin...she has a striking transluscent skin I've not seen on any other character. Maybe that's due to shader work. I don't know enough about that to make a judgment. And she has fantastic potential, has come a long way since her release, and it looks like she's already becoming something of a standard.
Note: Whew...that Xurge surely can model clothing!!! Reckon he does tutorials? :-)
I love me some Modo! :-)