estherau opened this issue on Jul 25, 2012 · 435 posts
Another3DGuy posted Fri, 14 September 2012 at 8:28 PM
Quote - The Poserpro figures have the best UV mapping in the industry. Period.
One single texture map and everything is on it and very user friendly, and extremely good lay-out.On a side note.
Poser is NOT limited in texture size.One 8192x8192 texture is all you will ever need to put a magnificent texture on.
I frequently use these 8192x8192 textures and the quality increase is HUGE.
Happy Posering
Tony
There is nothing good about UV mapping a figure where everything is overlapping, ask anyone who has tried to paint a Poser figure in Mudbox, ZBrush or Mari. If you want to paint the whole figure at once, first you have to move each material group into its own tile, so you end up with materials at coordinates like u1_v1, u1_v2, 1001,1002, and so on.
Also, as I already pointed out, while an 8 K texture does give great resolution, for one thing it seriously eats up RAM when you have to use several 8K texture maps each for diffuse, spec,bump, normal, etc. Ask a 32 bit Poser user how well that works out when the textures for just one figure are using 4 GB of RAM at render time.
But for another thing, with properly mapped figure you can use 8 K maps to get in extra extreme detail; you shouldn't have to use them just to be able to get in normal detail.
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