face_off opened this issue on Sep 18, 2012 · 323 posts
PaperTiger1 posted Thu, 20 September 2012 at 5:26 AM
Quote - PaperTiger - stunning renders. For eyes - make sure you set the scene rayepsilon to 0.00001 (ie. the default/10) - that ensures the transmapped corneas work correctly (prob not an issue with Daz models, but it is with Alyson, Miki, etc). That skin shader is fantastic - we should trade SSS shader node setups some time. I suspect everyone is using the same sss shader (material mix with a glossy and diffuse), it's just the parameters that differ.
Thanks and you are indeed correct about the SSS shader I'm using being a material mix composed of glossy and diffuse.