Forum: Poser - OFFICIAL


Subject: OctaneRender for Poser

face_off opened this issue on Sep 18, 2012 · 323 posts


face_off posted Fri, 21 September 2012 at 4:07 PM

Zaycrow - good post

To save some video card space, you can use your onboard graphics card to be the normal display adapter, and then your cuda card can be used 100% for rendering memory.

The texturemap number limit is important too.  I'm a big big fan of combining all the skin textures into a single uv group and using one texture.  This resolves a bunch of issues, including some ZBrush ones!  I posted elsewhere about a script to do this (basically puts the head in the top left quadrant, torso top right, arms bottom left, etc.  There is a script on sharecg for V4 and I have written one for Alyson and Antonia.

3m trees: This is done with "instancing" and handled within Octane on the card rather than in the Poser scene, so will hopefully be implemented in the plugin.

Creator of PoserPhysics
Creator of OctaneRender for Poser
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