face_off opened this issue on Sep 18, 2012 · 323 posts
wimvdb posted Fri, 21 September 2012 at 4:48 PM
Paul, Zaycrow - is there any indication that there will be a solution for the maximum number of texture slots in the not too far future?
And does this limitation also apply to gpu rendering for Lux?
I now have a GTX580, but even with a GTC 600 series I would not be able to render 90% of my scenes. Most will well run over 200 textures. So even with texture combining, it will be difficult to get that into 128 texture slots