Forum: Blender


Subject: Poser Tools for Blender 2.5

Reddog9 opened this issue on Jun 10, 2011 · 164 posts


kobaltkween posted Sun, 23 September 2012 at 9:48 AM

Actually, that's the main thing choosing OSL seems to have done:  unified its lighting model.  Shading and illuminating aren't separate.  Emission is emission, whether it's the shader for a "light" or a mesh.  Lights actually make more fireflies and resolve slower, in my experience.  I suspect because they don't actually have dimension.