face_off opened this issue on Sep 18, 2012 · 323 posts
wimvdb posted Mon, 24 September 2012 at 5:27 PM
I tried lowering the rayepsilon a bit (can try even lower), but that did not seem to make a difference. The geometry could be too close for this. But these are the things I want to find out - what are the limitations. I took a real scene I made and now I want to see what it takes to get it to render in Octane and what kind of results I can get.
There are lots of things I need/want to change to make it better, but I take one step at a time.