Forum: Blender


Subject: Blender Cycles Materials from Poser/DS

PickledPapaya opened this issue on Sep 25, 2012 · 33 posts


RobynsVeil posted Wed, 26 September 2012 at 9:57 PM

Stunning work - I'm envious, Pickled! Sheesh, you've really moved quickly... I'd love to get a tenth done you have.

Struggling with hair and masks and lighting... trying to get a higher gloss setting for the lips, but NOT in the lips material. The reason: you get this hard (unrealistic) edge where the material ends. So, I've loaded up Antonia and selected skin_HEAD and lips by material. Dang, they're mutually exclusive! So, to do a fade on the glossy using a mask is going to be a bit of a neat trick.

Basically, I'm like Laurie: what I really understand of how a trans-map and how lighting and how MixBDSF shader and quite a few other things work would fit into one of those little indents at the business end of a thimble. :blink:

Your figure's hair, particularly, has me interested. Who's hair, and how did you do the settings?

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks