Victoria-Purplehair opened this issue on Sep 27, 2012 · 64 posts
markschum posted Thu, 27 September 2012 at 1:27 AM
all your textures need to be in runtime/textures and the mt5 or mc6 in the materials folder .
I make a clruntime folder and add whatever folders are needed for an item. Put all the bits in place and then zip the whole thing. When unzipped the paths are correct for a poser runtime.
I dont think I would bother with mat poses unless you want to support poser 5 or maybe daz studio. I think I had a script that batch converts mc6 to pz2.