Forum: Poser - OFFICIAL


Subject: Tyler - making clothes

FaeMoon opened this issue on Sep 27, 2012 · 32 posts


FaeMoon posted Thu, 27 September 2012 at 10:29 AM

Quote - I agree that the figure should be zeroed and you shouldn't have any problems making clothing for it.  However, Poser shifts the figure (cr2) ever so slightly from the position of it's obj file.  Because of this, I always use the original obj file to build clothes around.  If you load a zeroed figure, and then load it's obj file, you'll see that they don't match exactly.  I'm sure there must be a good explanation for this, but I probably wouldn't understand it if they told me.

This is good to know.  I wonder if that positioning issue can be corrected when you bring the obj of the clothing in and turn it into the conforming CR2?