moogal opened this issue on Sep 27, 2012 · 19 posts
kalrua posted Fri, 28 September 2012 at 5:59 AM
Quote - lol what he said, the average game figure aims for 10 to 15 thou polys and dont forget there usualy tris NOT quads and that includes the figure clothes and hair. But for the "cut" scenes they do use high polys models much as we do
Alice'game hair = NURB