McGyver13 opened this issue on Sep 29, 2012 · 8 posts
bagginsbill posted Sat, 29 September 2012 at 7:31 PM
Example:
I explicitly selected Main, Aux, and Dolly cameras. The active camera was dolly.
This is the file.
{
version { number 9 }
camera MAIN_CAMERA { channels { focal focal { keys { k 0 40 } } focusDistance focusDistance { keys { k 0 2 } } fStop fStop { keys { k 0 8 } } shutterOpen shutterOpen { keys { k 0 0 } } shutterClose shutterClose { keys { k 0 0.5 } } hither hither { keys { k 0 0 } } yon yon { keys { k 0 484.496 } } translateZ dollyZ { keys { k 0 -0.627495 } trackingScaleMult 1.000000 } translateY dollyY { keys { k 0 0.505129 } trackingScaleMult 1.000000 } translateX dollyX { keys { k 0 0.0364986 } trackingScaleMult 1 } scaleZ zScale { keys { k 0 1 } } scaleY yScale { keys { k 0 1 } } scaleX xScale { keys { k 0 1 } } scale scale { keys { k 0 1 } } rotateZ roll { keys { k 0 4.35457 } } rotateX pitch { keys { k 0 -19.5755 } } rotateY yaw { keys { k 0 45.8172 } } } cameraModel poser userCreated 0 rememberUndo 1 }
camera AUX_CAMERA { channels { focal focal { keys { k 0 25.4 } } focusDistance focusDistance { keys { k 0 2 } } fStop fStop { keys { k 0 2.8 } } shutterOpen shutterOpen { keys { k 0 0 } } shutterClose shutterClose { keys { k 0 0.5 } } hither hither { keys { k 0 0.048 } } yon yon { keys { k 0 100 } } translateZ dollyZ { keys { k 0 -0.594999 } trackingScaleMult 1.000000 } translateY dollyY { keys { k 0 0.475136 } trackingScaleMult 1.000000 } translateX dollyX { keys { k 0 0.0104635 } trackingScaleMult 1 } scaleZ zScale { keys { k 0 1 } } scaleY yScale { keys { k 0 1 } } scaleX xScale { keys { k 0 1 } } scale scale { keys { k 0 1 } } rotateZ roll { keys { k 0 0 } } rotateX pitch { keys { k 0 -25 } } rotateY yaw { keys { k 0 -23 } } } cameraModel poser userCreated 0 rememberUndo 1 }
camera STD_CAMERA { channels { focal focal { keys { k 0 35 } } focusDistance focusDistance { keys { k 0 2 } } fStop fStop { keys { k 0 2.8 } } shutterOpen shutterOpen { keys { k 0 0 } } shutterClose shutterClose { keys { k 0 0.5 } } hither hither { keys { k 0 0.048 } } yon yon { keys { k 0 100 } } scaleZ zScale { keys { k 0 1 } } scaleY yScale { keys { k 0 1 } } scaleX xScale { keys { k 0 1 } } scale scale { keys { k 0 1 } } rotateZ roll { keys { k 0 0.0219884 } } rotateX pitch { keys { k 0 -4.52649 } } rotateY yaw { keys { k 0 -0.556923 } } translateZ dollyZ { keys { k 0 0.258989 } trackingScaleMult 1.000000 } translateY dollyY { keys { k 0 0.55715 } trackingScaleMult 1.000000 } translateX dollyX { keys { k 0 -0.00202465 } trackingScaleMult 1 } } cameraModel real userCreated 0 rememberUndo 1 }
doc { useCamera STD_CAMERA } }
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)