moogal opened this issue on Sep 27, 2012 · 19 posts
CaptainMARC posted Sun, 30 September 2012 at 2:28 PM
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I know other people also feel that dynamic hair vs. transmapped hair is a tradeoff. Transmapped renders fast and often looks quite good. The one thing it doesn't do well is move like hair. OTOH, believable dynamic hair can be difficult to create, and (at least in Poser) always slows down performance. Game developers have managed to do what neither Poser nor Daz developers have done in creating transmapped hair that also moves naturally. I would love to have that in Poser, though I'm sure others would think it a useless hack.
I beg to differ. Dynamic hair looks better than transmapped, moves pretty well in an animation, and renders faster. The only problem is the, in my opinion, quite frankly rubbish styling tools. Oh, and that Poser, upon saving a scene, will sometimes "lose" my hair simulation.
(btw... actually I agree with the main gist of your argument wholeheartedly.)